Goetia - 72 spirits or demons

Here is a detailed list of the 72 spirits or demons of the Goetia, as described in the Lemegeton. Each spirit has unique abilities and characteristics, and they are invoked for specific purposes in Solomonic magic.
The 72 Spirits of the Goetia
Number | Name | Rank | Abilities |
---|---|---|---|
1 | Bael | King | Grants invisibility, answers questions, and gives knowledge. |
2 | Agares | Duke | Teaches languages, causes earthquakes, and retrieves fugitives. |
3 | Vassago | Prince | Reveals past and future, uncovers hidden things. |
4 | Samigina | Marquis | Teaches liberal sciences and provides answers about souls in purgatory. |
5 | Marbas | President | Grants wisdom, reveals hidden things, and cures or causes diseases. |
6 | Valefor | Duke | Promotes thievery and provides loyal followers. |
7 | Amon | Marquis | Reconciles friends and enemies, reveals past and future. |
8 | Barbatos | Duke | Understands animal speech, reveals treasures, reconciles disputes. |
9 | Paimon | King | Teaches arts, sciences, and hidden things; grants obedience and loyalty. |
10 | Buer | President | Teaches philosophy, logic, and herbal medicine; heals diseases. |
11 | Gusion | Duke | Answers all questions, reconciles disputes, and provides honors. |
12 | Sitri | Prince | Causes love and lust, reveals secrets of men and women. |
13 | Beleth | King | Induces love and respect. |
14 | Leraje | Marquis | Causes wounds to fester, resolves disputes, and teaches archery. |
15 | Eligos | Duke | Reveals hidden knowledge, predicts wars, and gains favor from lords. |
16 | Zepar | Duke | Causes love between men and women and ensures loyalty. |
17 | Botis | President | Reveals truth about the past, present, and future; reconciles enemies. |
18 | Bathin | Duke | Teaches natural sciences, transfers people from one place to another. |
19 | Sallos | Duke | Promotes love and resolves disputes. |
20 | Purson | King | Knows hidden treasures, reveals secrets of the past, present, and future. |
21 | Marax | Earl/President | Teaches astronomy, liberal sciences, and herbal medicine. |
22 | Ipos | Earl/Prince | Grants wit, courage, and charisma, and reveals the past and future. |
23 | Aim | Duke | Burns cities, teaches cunning, and answers questions. |
24 | Naberius | Marquis | Teaches rhetoric, restores lost dignities, and grants eloquence. |
25 | Glasya-Labolas | President | Teaches arts and sciences, incites love, and causes death. |
26 | Bune | Duke | Grants wealth, eloquence, and wisdom; moves corpses. |
27 | Ronove | Marquis/Earl | Teaches languages and grants knowledge and favor. |
28 | Berith | Duke | Grants wealth, lies, and changes metals into gold. |
29 | Astaroth | Duke | Grants knowledge of past, present, and future; answers questions. |
30 | Forneus | Marquis | Teaches rhetoric, languages, and gains favor with friends and foes. |
31 | Foras | President | Teaches logic, ethics, and divination; finds treasures and herbs. |
32 | Asmoday | King | Teaches arts, mathematics, astronomy, and crafts; grants invisibility. |
33 | Gaap | President/Prince | Teaches philosophy and liberal sciences; can move people instantly. |
34 | Furfur | Earl | Creates love between people; creates storms and tempests. |
35 | Marchosias | Marquis | Teaches combat skills and provides loyal service. |
36 | Stolas | Prince | Teaches astronomy, plants, and precious stones. |
37 | Phenex | Marquis | Teaches poetry and eloquence; provides loyal service. |
38 | Halphas | Earl | Builds towers and weapons, and sends soldiers to war. |
39 | Malphas | President | Builds houses and fortifications; reveals enemies' intentions. |
40 | Raum | Earl | Destroys cities and reputations; steals treasure; reconciles enemies. |
41 | Focalor | Duke | Drowns people and sinks ships; has power over wind and sea. |
42 | Vepar | Duke | Governs the seas, causes storms, and causes wounds to fester. |
43 | Sabnock | Marquis | Builds towers and castles; causes wounds and sores. |
44 | Shax | Duke | Steals goods and reveals hidden things; grants hearing to the deaf. |
45 | Vine | King/Earl | Reveals secrets, discovers hidden things, and causes storms. |
46 | Bifrons | Earl | Teaches astronomy and geometry; moves corpses. |
47 | Uvall | Duke | Gains friendship and love; reveals secrets. |
48 | Haagenti | President | Changes metals into gold; grants wisdom and eloquence. |
49 | Crocell | Duke | Teaches geometry, liberal sciences, and mystical knowledge. |
50 | Furcas | Knight | Teaches philosophy, astronomy, and logic. |
51 | Balam | King | Grants invisibility and wisdom; answers questions about the past and future. |
52 | Alloces | Duke | Teaches astronomy and liberal sciences. |
53 | Caim | President | Answers questions and provides foresight; teaches bird language. |
54 | Murmur | Duke/Earl | Teaches philosophy; summons the spirits of the dead. |
55 | Orobas | Prince | Answers questions truthfully and provides favor with lords. |
56 | Gremory | Duke | Finds hidden treasures and grants love. |
57 | Ose | President | Teaches liberal sciences; transforms the appearance of others. |
58 | Amy | President | Teaches astronomy, liberal arts, and finds treasures. |
59 | Oriax | Marquis | Teaches astrology and grants favor with friends. |
60 | Vapula | Duke | Teaches philosophy, mechanics, and crafts. |
61 | Zagan | King/President | Changes water into wine and grants wit and eloquence. |
62 | Valac | President | Finds hidden treasures and guides serpents. |
63 | Andras | Marquis | Sows discord and teaches battle skills. |
64 | Flauros | Duke | Protects against deception and gives true answers. |
65 | Andrealphus | Marquis | Teaches astronomy and geometry. |
66 | Kimaris | Marquis | Teaches grammar, logic, and riding skills. |
67 | Amdusias | Duke | Produces music and answers questions. |
68 | Belial | King | Grants positions of power and reconciles disputes. |
69 | Decarabia | Marquis | Teaches about birds and precious stones. |
70 | Seere | Prince | Moves quickly and grants hidden treasures. |
71 | Dantalion | Duke | Teaches the thoughts of others and controls minds. |
72 | Andromalius | Earl | Returns stolen goods and reveals thieves. |
- Each spirit has a unique seal or sigil used to summon and control it.
- The spirits are associated with specific ranks, abilities, and characteristics, making them versatile in magical operations.
The Seal and details sigils prayers on each one the above will be in it own series at somepoint.